Orbituary


This is the last time you'll hear from me my dear reader. I apologize. Let this devlog serve as my obituary.

I have taken your feedback into account, and made according changes.
- Cooldown between shots reduced from 1s to 0.7s
- Snipers no longer shoot through walls
- Piercing no longer allows the player to shoot through walls
- Added a healthbar
- Fixed max health upgrades
- Added hit effects
- Added a death screen and a score amount
- Added a soundtrack

Some features I would have liked to add but didn't have the time to:
- Minimap
- Main menu
- A bossfight and a way to win/go to the next floor
- Fix the difficulty curve somehow, right now it's terrible
- More items, rooms, enemies.
- Settings
And of course better art and some sfx. But alas.

And that is all! Do not expect more, but fate is fickle, and so some more stuff may get added later. But for now, farewell.

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